So you might have one level in Paladin and five levels in Sorcerer, not because you lack the faith of most paladins but because you spent five levels learning magic with which to combat the enemies of your order. I think the trend in 3e+ (including Pathfinder, 4e, and 5e) is to view classes as manifestations of training, rather than outlook. But that's a failing of the video game mechanics, and is merely my way of seeing things. And if you forswear your vows, then your faith totally falters and you should not continue to get any bonus (and definitely not Divine spells) from your 'former' profession. If you do, then your faith (that which gives you the bonus to saving throws among other things) isn't very strong and therefore shouldn't provide anywhere near as much bonus. "In my personal and subjective view", being a Paladin (or a cleric or druid or monk or to a lesser degree Rangers is a vocation, not a job. I've often felt that this is a problem with 2E/3E Paladins, particularly when the abominations of '1 level of Paladin and 19 levels of Sorcerer' or Paladin/Blackguard combinations came to be (primarily in video games). Granted, not every Deity is going to be that hands on with lower level beings, but even the Demi-god who handles the 'Day to day' will act in accord with his/her lord and master and will roll down edicts 'From on high'. If they disagree with your actions or your representation of their interests in the mortal realm, they can/should remove or restrict those powers. Remember that just because the rules books say you get 'X-power' for worshiping a given deity or having a given class, it is still at the suffrage of the deity/power that grants that. If that devotion is somewhat promiscuous, why would a Deity reward that (lack of) loyalty? "If" your cleric is worshiping more than one Deity (always assuming that your DM allows that), what happens when the priorities conflict? And to see it another way, a Deity (or it's designated servant) is basically rewarding clerics for their unswerving devotion to their cause. Normally, deities of like alignment will have similar agendas, but not always. Each and every Deity has their own agenda. Of course, if your DM says you can, then you can.įrom a role playing perspective, think of it this way. You may not have more than one patron deity at a time, although it is possible to change your patron deity if you have a change of heart. (In fact, most people in Faerun choose a deity as their patron.) It is simply impossible for a person to gain divine powers (such as divine spells) without one. The Torilian deities are very real, and events in recent history have forced these divine beings to pay a great deal of attention to their mortal followers.Īll clerics in Faerun serve a patron deity. The Forgotten Realms Campaign Setting says that all clerics (and druids, rangers, and paladins) must have a patron deity (and only one patron deity).įaerunian clerics function as described in the Player's Handbook, except that no clerics serve just a cause, philosophy, or abstract source of divine power. This was permissible in Greyhawk or Eberron, but not in the Forgotten Realms. As in the title, could a Cleric choose its domains from a pantheon? Such as a Drow Cleric of the Dark Seldarine choosing say the Undeath Domain from Kiaransalee and the Trickery Domain from Vhaeraun?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |